v0.01(6)
Reversi runs on most Java enabled phones including Symbian as well as Palm OS PDAs/Phones with 5.x and IBM WME (see below).
Features: - Undo/redo
- Configuarable options on Game Options screen.
- Player vs player or against A.I.
- Up to 14 level A.I. The level is the number of moves the A.I. is to look ahead.
- For player vs player, the phone/PDA must be passed between the two players.
- The game state is saved when you go from the board to the menu.
- The last moves are marked with a black slash so that you know what the A.I. did and what you did.
- Works on Java enabled phones/devices.
- Works on Plam OS devices with IBM Websphere Micro Environment for Palm OS 5.x upwards.
- Source code available under GPL at
Code:
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The current square on the board has a red or blue highlight to indicate that if select is used, a piece will be put into that square. If the square selected is not a valid move, no piece will be put in the square (and an invalid move error will be shown). The valid moves have a tiny black spot in them. The undo/redo is not saved when the program exits. Only the current game state is saved upon exit.